@InProceedings{MarioUndecidable_FUN2024,
key = {MIT},
AUTHOR = {{MIT Hardness Group} and Hayashi Ani and Erik D. Demaine and Holden Hall and Ricardo Ruiz and Naveen Venkat},
TITLE = {You Can't Solve These {Super Mario Bros.}\ Levels: Undecidable {Mario} Games},
BOOKTITLE = {Proceedings of the 12th International Conference on Fun with Algorithms (FUN 2024)},
bookurl = {https://sites.google.com/unipi.it/fun2024},
EDITOR = {Andrei Z. Broder and Tami Tamir},
SERIES = {LIPIcs},
VOLUME = 291,
ADDRESS = {La Maddalena, Italy},
MONTH = {June 4--8},
YEAR = 2024,
PAGES = {22:1--22:20},
withstudent = 1,
length = {20 pages},
updates = {See <A HREF="https://www.youtube.com/watch?v=vA1UHszv5Mo&list=PLCZQ5yzonfsakI_-C1yQnPTDhneZ6OZ2f">videos of the counters in action</A> and <A HREF="https://github.com/65440-2023/mario-hardness-gadgets">playable ROMs for the counters</A>.},
papers = {MarioUndecidable_TCS},
doi = {https://dx.doi.org/10.4230/LIPIcs.FUN.2024.22},
dblp = {https://dblp.org/rec/conf/fun/GroupADHRV24},
comments = {This paper is also available from <A HREF="https://doi.org/10.4230/LIPIcs.FUN.2024.22">LIPIcs</A> and as <A HREF="https://arXiv.org/abs/2405.10546">arXiv:2405.10546</A>.},
}
In our Super Mario Maker reductions, we work within the standard screen size and use the property that the game engine remembers offscreen objects that are global because they are supported by “global ground”. To prove these Mario results, we build a new theory of counter gadgets in the motion-planning-through-gadgets framework, and provide a suite of simple gadgets for which reachability is RE-complete.